JACOBSEN LESSON PLANS
September 28
MULTIMEDIA DESIGN
|
VIDEO PRODUCTION
|
MONDAY
|
Download landscape photos
Convert to matching PPI Drag to Full View Use Clone Stamp tool to place flower beds around Art Plates Convert final image to jpg E-mail to turn in |
Discuss Video Storytelling Guide
View videos on Atomic Learning |
TUESDAY
|
Set up Front View photos of Spies Art project -- PPI
Select and copy Art Plate into each Resize, move, rotate, and position for each silhouette Create brace for bridge plate |
NO CLASS
|
WEDNESDAY
|
Using Refreshing Logo psd to create cutouts of each silhouette onto each front view art plate
Use landscape photos to create mulch bed Use landscape photos to create flower bed Save each as jpg E-mail completed jpg and psd to me |
NO CLASS
|
THURSDAY
|
Begin editing trophy photos
Download group trophy 1 from e-mail Open rubric Save as, straighten, perspective Select, Auto Enhances |
Shortened Class -- Leave Early for VB Game -- 2:15
Use Help section of The Cube website to watch video tutorials over additional features |
FRIDAY
|
Finish editing group trophy 1
Select, Clone Stamp bad areas Inverse, Levels on background, clone stamp Crop |
NO CLASS
|
IKM-Manning Curriculum
Business Standards / Benchmarks / Indicators
April 2008
Business Standards:
1. Demonstrate interpersonal, teamwork, and leadership skills.
2. Select and apply the tools of business technology as they relate to personal and business life.
3. Communicate effectively as writers, listeners, and speakers in social and business settings.
4. Understand each business area and the interrelationship between the areas.
5. Function as an economically literate citizen through the development of personal consumer skills.
6. Understand the nature of laws effecting business and personal life.
7. Develop an awareness of career opportunities and life-long learning skills to enable employability in a variety of business careers.
Course Benchmarks:
1. Understand basic operations and concepts. (V, MCGF, L, C, T)
2. Understand the importance of social, ethical, and human issues revolving around technology.
(V, G, MCGF, L, C, T)
3. Use technology as a productivity tool to enhance learning and creativity. (H, V, L, T)
4. Use technology as a communications tool. (V, L, T)
5. Use technology as a research tool. (H, V, G, MCGF, T)
6. Use technology as a problem-solving and decision making tool. (H, V, G, MCGF, T)
****************************************************************************************************
1. Demonstrate interpersonal, teamwork, and leadership skills.
2. Understand the importance of social, ethical, and human issues revolving around technology.
(V, G, MCGF, L, C, T)
2. A. Practices respectful and responsible use of technology.
2. B. Develop respect for others’ work.
2. C. Develops an understanding of copyright laws and fairuse guidelines.
2. Select and apply the tools of business technology as they relate to personal and business life.
1. Understand basic operations and concepts. (V, MCGF, L, C, T)
1. A. Use hardware and peripherals.
1. B. Demonstrates proper keyboarding skills.
5. Use technology as a research tool. (H, V, G, MCGF, T)
5. A. Able to retrieve data through electronic sources.
5. B. Able to evaluate the accuracy, relevance, appropriateness, and bias of electronic information sources.
3. Communicate effectively as writers, listeners, and speakers in social and business settings.
3. Use technology as a productivity tool to enhance learning and creativity. (H, V, L, T)
3. A. Use application software to accomplish grade-level tasks.
3. B. Use productivity tools to collaborate and prepare publications.
4. Understand each business area and the interrelationship between the areas.
3. Use technology as a productivity tool to enhance learning and creativity. (H, V, L, T)
3. A. Use application software to accomplish grade-level tasks.
3. B. Use productivity tools to collaborate and prepare publications.
4. Use technology as a communications tool. (V, L, T)
4. A. Use a variety of media and formats to communicate information and ideas.
6. Understand the nature of laws effecting business and personal life.
2. Understand the importance of social, ethical, and human issues revolving around technology. (V, G, MCGF, L, C, T)
2. A. Practices respectful and responsible use of technology.
2. B. Develop respect for others’ work.
2. C. Develops an understanding of copyright laws and fairuse guidelines.
7. Develop an awareness of career opportunities and life-long learning skills to enable employability in a variety of
business careers.
6. Use technology as a problem-solving and decision making tool. (H, V, G, MCGF, T)
6. A. Relate computer use to real-life, problem-solving situations at students’ level of learning.
6. B. Able to determine which technology is useful and select the appropriate tool(s) and resources to address
a variety of tasks or problems.
*Coding for Infusion Topics covered in curriculum:
Higher Order Thinking Skills (H), Vocational/Career Education (V), Global Education (G), Multi-Cultural/Gender Fair (MCGF), Learning Skills (L), Communication Skills (C), Technology (T)
Business Standards / Benchmarks / Indicators
April 2008
Business Standards:
1. Demonstrate interpersonal, teamwork, and leadership skills.
2. Select and apply the tools of business technology as they relate to personal and business life.
3. Communicate effectively as writers, listeners, and speakers in social and business settings.
4. Understand each business area and the interrelationship between the areas.
5. Function as an economically literate citizen through the development of personal consumer skills.
6. Understand the nature of laws effecting business and personal life.
7. Develop an awareness of career opportunities and life-long learning skills to enable employability in a variety of business careers.
Course Benchmarks:
1. Understand basic operations and concepts. (V, MCGF, L, C, T)
2. Understand the importance of social, ethical, and human issues revolving around technology.
(V, G, MCGF, L, C, T)
3. Use technology as a productivity tool to enhance learning and creativity. (H, V, L, T)
4. Use technology as a communications tool. (V, L, T)
5. Use technology as a research tool. (H, V, G, MCGF, T)
6. Use technology as a problem-solving and decision making tool. (H, V, G, MCGF, T)
****************************************************************************************************
1. Demonstrate interpersonal, teamwork, and leadership skills.
2. Understand the importance of social, ethical, and human issues revolving around technology.
(V, G, MCGF, L, C, T)
2. A. Practices respectful and responsible use of technology.
2. B. Develop respect for others’ work.
2. C. Develops an understanding of copyright laws and fairuse guidelines.
2. Select and apply the tools of business technology as they relate to personal and business life.
1. Understand basic operations and concepts. (V, MCGF, L, C, T)
1. A. Use hardware and peripherals.
1. B. Demonstrates proper keyboarding skills.
5. Use technology as a research tool. (H, V, G, MCGF, T)
5. A. Able to retrieve data through electronic sources.
5. B. Able to evaluate the accuracy, relevance, appropriateness, and bias of electronic information sources.
3. Communicate effectively as writers, listeners, and speakers in social and business settings.
3. Use technology as a productivity tool to enhance learning and creativity. (H, V, L, T)
3. A. Use application software to accomplish grade-level tasks.
3. B. Use productivity tools to collaborate and prepare publications.
4. Understand each business area and the interrelationship between the areas.
3. Use technology as a productivity tool to enhance learning and creativity. (H, V, L, T)
3. A. Use application software to accomplish grade-level tasks.
3. B. Use productivity tools to collaborate and prepare publications.
4. Use technology as a communications tool. (V, L, T)
4. A. Use a variety of media and formats to communicate information and ideas.
6. Understand the nature of laws effecting business and personal life.
2. Understand the importance of social, ethical, and human issues revolving around technology. (V, G, MCGF, L, C, T)
2. A. Practices respectful and responsible use of technology.
2. B. Develop respect for others’ work.
2. C. Develops an understanding of copyright laws and fairuse guidelines.
7. Develop an awareness of career opportunities and life-long learning skills to enable employability in a variety of
business careers.
6. Use technology as a problem-solving and decision making tool. (H, V, G, MCGF, T)
6. A. Relate computer use to real-life, problem-solving situations at students’ level of learning.
6. B. Able to determine which technology is useful and select the appropriate tool(s) and resources to address
a variety of tasks or problems.
*Coding for Infusion Topics covered in curriculum:
Higher Order Thinking Skills (H), Vocational/Career Education (V), Global Education (G), Multi-Cultural/Gender Fair (MCGF), Learning Skills (L), Communication Skills (C), Technology (T)